Ze-Nian Li • Mark S. Drew Z.-N. Li et al., Fundamentals of Multimedia,. 3 This textbook emphasizes on the fundamentals of multimedia, focusing on the. This book offers introductory-to-advanced material on all major aspects of multimedia, including pointers to current links for information and demos at the most. For one-semester, advanced undergraduate/graduate-level Multimedia courses in departments of Computer Science, Engineering, CIS, and IT. This text fills a.
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Limited preview – Suitable for both advanced undergraduate and graduate students, the essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia.
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Ze-Nian Li and Mark S. Drew Snippet view – From inside the book.
DrewJiangchuan Liu No preview available – Its comprehensive coverage, along with an extensive list of major references, provides a good starting point for further exploration. DrewJiangchuan Liu Limited preview – Practitioners in industry interested in current multimedia technologies will also find the book to be a useful dundamentals.
For professionals involved in Computer-Aided Engineering, Computer Systems Organization, Computer-Communication Networks, Computing Methodologies, Coding and Information Theory, or anyone interested in a good reference on current multimedia technologies.
Multimedia Authoring and Tools. DrewJiangchuan Liu No preview available – Ze-Nian LiMark S. Selected pages Title Page.
Fundamentals of Multimedia – Ze-Nian Li, Mark S. Drew, Jiangchuan Liu – Google Books
Multimedia is multimeeia ubiquitous part of the technological environment in which we work and think, touching upon almost all aspects of computer science and engineering. This book offers introductory-to-advanced material on all major aspects of multimedia, including pointers to current links for information and demos at the most advanced fundamentals of multimedia by ze nian li, to form a complete reference. User Review – Flag as inappropriate Horribly written. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies.
LiZe-Nian Li and Dr. Li and Drew have each published more than 80 referred papers in journals and conference proceedings in multimedia and allied fields.
This classroom-tested textbook is ideal for higher-level undergraduate and graduate courses on multimedia systems. MPEG1 2 4 and 7.
This comprehensive textbook introduces the Fundamentals of Multimedia in an accessible manner, addressing real issues commonly faced in the workplace. Liu,Jiangchuan is an Associate Professor at the same affiliation.
Drew Pearson Prentice Hall- Computers – pages fundmentals Reviews This book offers introductory-to-advanced material on all major aspects of fundamentals of multimedia by ze nian li, including pointers to current links for information and demos at the most advanced level, to form a complete nizn. DrewJiangchuan Liu. No eBook available Amazon. My library Help Advanced Book Search.
Fundamentals of Multimedia Texts in Computer Science. Even for practitioners skilled in many subfields of fundamentals of multimedia by ze nian li, this book can nixn helpful for convenient references to topics they’re less familiar with and for expanding their technical prowess. Pearson Prentice Hall- Computers – pages. I recommend the book as an introduction to an emerging important topic for undergraduate and graduate students, and as a handy reference for researchers and engineers, especially those new to jultimedia field.
This comprehensive textbook introduces the Fundamentals of Multimedia in an accessible manner, addressing real issues commonly faced multimeda the My library Help Advanced Book Search.
Common terms and phrases algorithm applications Arithmetic Coding audio bandwidth binary bitrate bitstream block broadcast buffer bytes caching camera channel client cloud computing cloud gaming coder codeword color components DCT coefficients decoder defined descriptors devices digital video encoder entropy coding error example filter format frame frequency function HDTV header histogram Huffman mulitmedia IDCT IEEE implementation input integer interaction Internet JBIG2 JPEG kbps lossless macroblock matrix method MIDI mobile mode motion compensation motion vectors movie MPEG multicast multimedia multiple node NTSC number of bits object output P-frame packet fundamentals of multimedia by ze nian li pixel playback prediction protocol lo query range result retrieval samples scalability scaling segment sequence server shows signal simple sound spatial specified speech standard subband symbol Table transform transmission users values video compression visual wavelet wireless YouTube zero.
Contents Graphics and Image Data Representations.